Video design

Results: 1780



#Item
111Game design / Leisure / Gaming / Learning / Education / Dynamic game difficulty balancing / Georgios N. Yannakakis / Playware / Gameplay / Adaptive learning / Play / Video game

Real-time Adaptation of Augmented-Reality Games for Optimizing Player Satisfaction Georgios N. Yannakakis, Member, IEEE, and John Hallam Abstract— A first endeavor for optimizing player satisfaction in augmented-realit

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:32
112Filmmaking / Software / Video / Rollover / Web design / Storyboard / Windows Live Messenger

Jan. 5, 2015 Version 1.1 INTERACTIVE AD EXPERIENCE Sidescape

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Source URL: www.scrippsnetworksdigital.com

Language: English - Date: 2015-01-14 13:28:11
1133D modeling / Computer-aided engineering / Video game design / Keyhole Markup Language / Virtual globes

PDF Document

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Source URL: www.vricon.com

Language: English - Date: 2016-01-07 09:13:12
114Leisure / Gaming / Abstract strategy games / Video game development / Game theory / Game artificial intelligence / Game design / Zillions of Games / Reversi / Gomoku / Board game / Genetic algorithm

Microsoft Word - hom-marks.doc

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Source URL: www.aaai.org

Language: English - Date: 2007-05-01 17:50:12
115Windows games / Game design / Role-playing game terminology / Video game culture / Game mechanics / Video game design / Artificial intelligence / Non-player character / Gameplay / Game studies / The Elder Scrolls IV: Oblivion / Gonzalo Frasca

Game mechanics telling stories? An experiment Kristian Hjaltason, Steffen Christophersen IT University of Copenhagen Copenhagen, Denmark

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Source URL: www.kmjn.org

Language: English - Date: 2016-06-17 09:59:01
116Game design / Learning / Digital media / Video game / Game / Artificial neural network / Artificial intelligence / Play

An Experiment in Automatic Game Design Julian Togelius and J¨urgen Schmidhuber Abstract—This paper presents a first attempt at evolving the rules for a game. In contrast to almost every other paper that applies comput

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Source URL: julian.togelius.com

Language: English - Date: 2013-08-26 11:58:46
117Video / Videotelephony / Computing / Engineering / Video compression / High-definition television / ISO standards / Computer file formats / High Efficiency Video Coding / 4K resolution / Ultra-high-definition television / H.264/MPEG-4 AVC

White Paper 4Kp60 H.265/HEVC “Glass-to-Glass” Real-Time Encoder Reference Design By Dr. Greg Mirsky, VP Product Development and Valery Gordeev, Director, Application

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Source URL: vanguardvideo.com

Language: English - Date: 2016-03-10 18:42:44
118Video compression / MPEG / Videotelephony / Computer file formats / ISO standards / High Efficiency Video Coding / MPEG-2 / Transcode / High Efficiency Video Coding implementations and products / Thomson Video Networks

V.265/V.264 –BASED TRANSCODER: REFERENCE DESIGN Vanguard Video has developed a reference design for a Transcoder as a software package running on a verified hardware platform to perform HEVC based transcoding and video

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Source URL: www.vanguardvideo.com

Language: English - Date: 2016-03-10 18:42:45
119Gaming / Leisure / Game theory / Abstract strategy games / Video game development / Game artificial intelligence / Paper-and-pencil games / Mathematical games / Game Description Language / Game design / Combinatorial game theory / Zillions of Games

Microsoft Word - INS_EprintsCoverSheet_Apr08.doc

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Source URL: eprints.qut.edu.au

Language: English - Date: 2010-06-09 10:27:41
120Leisure / Biology / Gaming / Evolutionary biology / Video game development / Game theory / Game design / Coevolution / Habitat / Video game bot / Artificial intelligence / Strategy game

Adapting to Human Game Play Phillipa Avery, Zbigniew Michalewicz not overly intelligent rule development. Then, as each game is played, it has a chance to encompass and counter the oppositions strategy of game play and c

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:34
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